Showing posts with label oop. Show all posts
Showing posts with label oop. Show all posts

Starting Out with Java: From Control Structures through Objects (3rd Edition) Review

Starting Out with Java: From Control Structures through Objects (3rd Edition)
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Starting Out with Java: From Control Structures through Objects (3rd Edition) ReviewWhy pay $122 for this edition when it has no new information in it and the 3rd edition costs $9.27 used. This book is used for my 2 course class. The first course I took required the 3rd edition and I am going to take the second course that requires the 4th edition. When I looked at the 4th edition, I was shocked that someone would write a new edition that didn't contain any new information. Now, I'm not saying this is not a great book. I loved this book. This edition should never have been written. Don't take my word for it. Here is what the book itself says. In Preface titled "Changes in This Edition" it says "Improved Qrganization in Chapter 3". That means he moved some things around, no new information in Chapter 3. "New In the Spotlight Sections" This is new, it is additional problems with detailed analysis. This is nice for reinforcing what's taught, but it doesn't teach anything new. "Video Notes" These are viodes on the website to accompany the text. This is nice to reforce the text learning, but no new information there. You can get the early edition and go to the website and view the videos without buying this edition. "Additional Programming Problems" This is nice but it had suficiant problems to start with. NO NEW INFO. If this text is required by your class, ask the teacher if you can use the previous edition. That is what I'm doing.Starting Out with Java: From Control Structures through Objects (3rd Edition) OverviewKEY BENEFIT: In Starting Out with Java: From Control Structures through Objects,Gaddis covers procedural programming—control structures andmethods—before introducing objects in the latter part of the book. Aswith all Gaddis texts, clear and easy-to-read code listings, conciseand practical real-world examples, and an abundance of exercises appearin every chapter. Introduction to Computersand Java; Java Fundamentals; Decision Structures; Loops and Files;Methods; A First Look at Classes; A First Look at GUI Applications;Arrays and the ArrayList Class; A Second Look at Classes and Objects;Text Processing and More about Wrapper Classes; Inheritance; Exceptionsand Advanced File I/O; Advanced GUI Applications; Applets and More;Recursion. For all readers interested in introductory programming.

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Understanding Object-Oriented Programming With Java Review

Understanding Object-Oriented Programming With Java
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Understanding Object-Oriented Programming With Java ReviewThis is not a book to learn java from, nor is it even a good reference. Read and understand the title before buying this book.
This review refers to the previous edition to this one.
I found the text ordered well, with most examples clearly explained. There were some minor bugs in the code which a beginning java programmer would struggle with.
After finishing the book, and running the examples, and working through several of the exercises, I found that I understand OOP much better, and of course understand java better too.
I've noted several people who don't know java syntax are frustrated by the book, as they are expecting to learn java from it, and are never reaching the point where they will learn OOP or java from the book.
In conclusion, don't buy the book to learn java, buy it only if you need to learn OOP and are having difficulty doing so.Understanding Object-Oriented Programming With Java OverviewTimothy Budd, leading author, educator and researcher in the object-oriented programming community, provides a deep understanding of object-oriented programming and Java.Understanding Object-Oriented Programming with Java teaches readers why the Java language works the way it does, as opposed to many other books that focus on how Java works.Readers learn about the development decisions that went into making the Java language, and leave with a more sophisticated knowledge of Java and how it fits in the context of object-oriented programming. Throughout the text, the focus remains on teaching readers to master the necessary object-oriented programming concepts. Dr. Budd explains to the reader in clear and simple terms the fundamental principles of object-oriented programming, illustrating these principles with extensive examples from the Java standard library. In short, he thoughtfully created this book, not as a reference manual for the Java language, but as a tool for understanding Java and the object-oriented programming philosophy.Highlights:* Provides several graduated example programs in Part II (i.e., cannon and pinball games) for readers to work through and successively learn object-oriented programming features.* Includes extensive examples from the Java standard library so that readers can better understand the many design patterns found in the AWT, the multiple purposes for which inheritance is used in the standard classes, and more. * Discusses features of Java in Part V that are important for students to understand, but not necessarily notable for their object-oriented features. Instructors have the flexibility to omit altogether, or introduce in parallel with earlier material. 0201308819B04062001

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Visual Basic.NET How to Program, Second Edition Review

Visual Basic.NET How to Program, Second Edition
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Visual Basic.NET How to Program, Second Edition ReviewThis is simply a great book (and the best I have found for learning VB.net from scratch).
Unfortunately for me, I paid too much attention to the negative reviews on this book, as well as the higher (relative to other VB.net books) price. You get what you pay for, and this book is worth it, even though it is more expensive. I don't know the authors from adam, and I am not their friend. I simply want to help others who are learning VB.net from scratch, like me, and do not have the flexibility in their schedule to take a college course. (I already have an engineeing degree, I don't want more classroom time!)
I ended up buying this book almost last, after buying Visual Basic.net by Petroutsos, the Microsoft press books (VB.net Step by Step is a JOKE), VB.net bible, and Karl Moore's Tutorials. Dietel's books simply blow all of the above away. Also, Dietel's books are used in serious VB.net college courses, while none of the above are. Makes you think.
By the way, I ended up reselling many of the other books I mentioned on Amazon, and bought more books by Deitel.
I noticed that there are some Microsoft employees giving Deitel's books bad reviews. Can you say "COnflict of Interest" ??!!Visual Basic.NET How to Program, Second Edition OverviewFor introductory and intermediate courses on Visual Basic programming offered in departments of Computer Science, CIS, MIS, IT, Business, Engineering, and Continuing Education.Teach Visual Basic .NET programming from the ground up! The introduction of Microsoft's .NET Framework marks the beginning of major revisions to all of Microsoft's programming languages. This book provides a comprehensive introduction to the latest version of Visual Basic--Visual Basic .NET--which features extensive updates and increased functionality. Visual Basic .NET How to Program covers introductory programming techniques as well as more advanced topics, featuring enhanced treatment of developing Web-based applications.

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Modern C++ Design: Generic Programming and Design Patterns Applied Review

Modern C++ Design: Generic Programming and Design Patterns Applied
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Modern C++ Design: Generic Programming and Design Patterns Applied ReviewRead this book and you may feel you've fallen down the hole into some sort of C++ Alice-in-Wonderland:
"Isn't it nifty just how much you can do with functions... that not only don't do anything but don't even really exist at all?" p.36
The title is a bit presumptuous; a more accurate title would be "Template Metaprogramming Stunts", since this book is primarily about tricks you can play with C++'s template mechanism.
The author does also make a go at proposing a new concept of "policy-based class design" -- by which he means using templates intead of multiple inheritance to create combinatorial mixtures of behavior. This is interesting, but seems hard to apply beyond the cliches he considers (ex: smart pointers), so his argument reads like a well-intended but parochial graduate thesis, with dutiful gestures of respect to his mentors (ex: Scot Myers) and limited range of real-world application.
The real meat of the book is his template techniques, which are ingenious -- if perverse, when seen from the standpoint of someone else trying to read and extend your code, or diagnose its arcane compiler errors. If you've ever had to work with other people on software, you may find his glib view of compiler errors disappointing. In many cases he relies on compiler errors to signal something more complex and semantic than the mere error would suggest. (If you're programmed much C++ you've surely experienced 10-line long STL template errors with a very simple underlying cause that is hard to discern from the error message. Learning to suss out what these mean is much of the sweat-work of learning C++.) I think this is simply that he's coming from the perspective that the interworkings of the language and the compiler are fascinating, and worth being a primary focus of study. But from the perspective of someone just tried to get your work done in the problem domain at hand, you may resent this attitude.
This book is best approached if you think C++ is really neat. Wheter you love C++ for its roccoco intricacy, or just see it as an evolutionary leaf node language full of botched misfeatures, you will find much here to confirm your opinion. I don't mean to belittle this book. There is real insight here: the idea of computing on types instead of values (to store the results of template-based computations) is a nifty idea. But it's worth keeping an eye on what problems you are really trying to solve, and which ones you may be creating.
Some telling quotes:
"Unfortunately, type_info's useful capabilities are packaged in a way that makes them unnecessarily hard to exploit." p.38
"For a variety of reasons, C++ is a language that leads its users sometimes to say, 'These are the smartest five lines of code I ever wrote.' Maybe it is its semantic richness or the ever-exciting (and surprising?) way its features interact." p.51Modern C++ Design: Generic Programming and Design Patterns Applied OverviewIn Modern C++ Design, Andrei Alexandrescu opens new vistas for C++ programmers. Displaying extraordinary creativity and virtuosity, Alexandrescu offers a cutting-edge approach to software design that unites design patterns, generic programming, and C++, enabling programmers to achieve expressive, flexible, and highly reusable code. The book introduces the concept of generic components, reusable design templates that enable an easier and more seamless transition from design to application code, generate code that better expresses the original design intention, and support the reuse of design structures with minimal recoding. The author then shows how to apply this approach to recurring, real-world issues that C++ programmers face in their day-to-day activity. All code is available on the Web, along with Alexandrescu's downloadable Loki C++ library, which provides powerful out-of-the-box functionality for virtually any C++ project. For experienced C++ programmers who have at least some familiarity with the Standard Template Library (STL).

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ADTs, Data Structures, and Problem Solving with C++ (2nd Edition) Review

ADTs, Data Structures, and Problem Solving with C++ (2nd Edition)
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ADTs, Data Structures, and Problem Solving with C++ (2nd Edition) ReviewI am teaching the second programming / first data structure course in the department of electrical and computer engineering. I have used the first edition of this book several times, and as of fall of 2004 I am into the third of semester of using this second edition as a mandatory text.
This book is very good for students who already know how to program in C, C++ or Java. The first C or C++ course does not have to cover introduction to OOP though. My students learn C part of C++ in the first programming course. This book covers object oriented programming part of C++, and introduces/reintroduces pointers, file IO with streams, and C++ strings (good for former Java programmers). Then it follows into data structures. It starts with its own definitions of dynamic array that grows, and a simple linked list as basic data containers. Then it focuses on organizing access to data with stack and queue, and then migrates to the standard template library (STL). Everything is kept on the undergraduate student level. All other STL books I know assume that you are already an expert in programming or at lest for students after two programming courses, and are too difficult for average non-CS students.
I originally rated the first edition with four-stars only because it introduced pointers very late, out of the proper sequence and added the fifth star for the unique blend of introduction to OOP C++ and data structures, and STL. However, this edition is free from this inconvenience and it also makes C++ and data structures course accessible to former Java programmers. It gets true five stars from me this time.
ADTs, Data Structures, and Problem Solving with C++ (2nd Edition) Overview Reflecting the newest trends in computer science, new and revised material throughout the Second Edition of this book places increased emphasis on abstract data types (ADTs) and object-oriented design. This book continues to offer a thorough, well-organized, and up-to-date presentation of essential principles and practices in data structures using C++. Topics include C++'s I/O and string classes, pointers and dynamic allocation, lists, array-based and linked-list implementations of stacks, queues, searching, inheritance and more. For computer professionals in companies that have computing departments or those who want advanced training in C++.

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Case Studies in Object-Oriented Analysis and Design (Bk/Disk) Review

Case Studies in Object-Oriented Analysis and Design (Bk/Disk)
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Case Studies in Object-Oriented Analysis and Design (Bk/Disk) ReviewThis book is great. It starts from a description of the case studies and it ends with the implementation. With this book, you can make your first object oriented project a GOOD one with ease! A must have for a beginner on object-oriented projects. I've tried other books, but none compared to this. Really great!Case Studies in Object-Oriented Analysis and Design (Bk/Disk) OverviewAlthough there are numerous books on object-oriented programming, few go beyond a presentation of terminology, notation and the structure of a unique model. Written by a co-developer of one of the most popular OOA/OOD methods, this exceptionally practical and authoritative casebook shows how object-oriented analysis and design are actually practiced in developing real systems-i.e., shows the insight (rather than the technique) that was applied at each step in a solution-false starts and all. Presents two very realistic case studies-one with a predominant reactive view and one with a predominant data view-and shows how the principles of object-oriented analysis and design are applied to them.

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Object-Oriented Programming in C++ (4th Edition) Review

Object-Oriented Programming in C++ (4th Edition)
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Object-Oriented Programming in C++ (4th Edition) ReviewI took several C++ Program In Computing courses while in college, and I must say, this book did a fantastic job of turning the what was then "clear as mud" concepts to something I could understand.
Since those courses, I've learned C and a few other languages, but this book does a fantastic job of introducing OO concepts to a programmer, or a beginner who was otherwise doing procedural programs, or was just starting fresh. Lafore goes over the benefits of OO, and slowly builds on top of concepts throughout the book until you get a good overall understanding of the theory and the practice.
Two things I didn't like about the book:
1. There was very little discussion about doing things the "right way". By this, I mean, Lafore didn't really mention how certain methods of writing programs were less efficient than others. It looks like he was using the best practices in the book, so maybe that would have been overkill, but going a bit more in depth about why to do certain things certain ways would have been nice. While this is a beginner book, it certainly doesn't hurt to have sidenotes of this nature for those interested.
2. While the majority of the code in this book was portable to most platforms, it's still assumed that you're going to be on a Windows plaform, and Lafore uses several Windows-only graphics libraries to illustrate some points. Being a UNIX guy, I would have preferred that he stick to a platform neutral explanation.Object-Oriented Programming in C++ (4th Edition) OverviewObject-Oriented Programming in C++ begins with the basic principles of the C++ programming language and systematically introduces increasingly advanced topics while illustrating the OOP methodology. While the structure of this book is similar to that of the previous edition, each chapter reflects the latest ANSI C++ standard and the examples have been thoroughly revised to reflect current practices and standards.Educational SupplementSuggested solutions to the programming projects found at the end of each chapter are made available to instructors at recognized educational institutions. This educational supplement can be found at www.prenhall.com, in the Instructor Resource Center.

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Programming Microsoft Visual Basic 6.0 Review

Programming Microsoft  Visual Basic  6.0
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Programming Microsoft Visual Basic 6.0 ReviewMaybe my first review was too technical, so I'm trying again.
It is clear from the positive reviews that this book is a success for an audience of fairly advanced VB programmers. Those of us that are less advanced (I'm a beginner) might question whether the book will suit our needs, or if we are going to have the " two-star review" experience.
An example might help you decide. On p. 178 the author describes an example of an "array of arrays" using an appointment calendar with appointments stored in the array of arrays named "apps(day)". As part of the code, the statement appears:
If IsEmpty(apps(day)) Then
According to the on-line help, the IsEmpty function will always evaluate as false unless apps(day) is an empty variant. (Do you know this? If not, you won't understand how the If-statement works. The author doesn't explain, so you'll have to figure it out.) But apps(day) is an array of arrays; can it be an empty variant? The above If-statement works if:
apps(day) = Empty
which you might deduce as what the author is thinking, but if instead the reader imagines that
apps(day) = Array(Empty)
then the "IsEmpty" line must be changed to
If IsEmpty(apps(day)(0)) Then
(What do you know about array notation? The author mentions it, but not in the context of this code.) The author never spells out the constituent elements of apps(day), so the specifics are the reader's guess.
What does all this have to do with evaluating the book? The above example is not unusual. If you are happy to read at an abstract level, the gist of the examples is interesting and clear. However, if you want to implement the author's ideas using his code, his elliptical approach has gaps and ambiguities. He doesn't dwell on VB details. Depending on your background in VB, this fill-in and clarification can require a lot of head-scratching.
Bottom line: as a stimulus to imagination, definitely go ahead. As practical coding advice, be prepared to fuss.Programming Microsoft Visual Basic 6.0 Overview
Create professional-quality applications, components, and user interfaces faster and more efficiently than ever with the powerful object-oriented programming capabilities in the Visual Basic 6.0 development system. From Windows® common controls to data access, Internet, and ActiveX® programming, this book covers core development topics for version 6.0-providing insightful explanations and expertly rendered examples for rapid acceleration of your Win32® productivity.

Expedite development with the object-oriented capabilities in Visual Basic 6.0-including events, polymorphism, and object hierarchies
Develop great user interfaces that use the full range of controls in Visual Basic and take advantage of OLE drag and drop, data-driven forms, and advanced Windows API techniques
Build datacentric solutions using ActiveX Data Objects (ADO) 2.0 and 2.1, the DataEnvironment designer, and RDS components for remote activation over the Internet
Master ActiveX technology to create controls, learning advanced techniques such as COM callbacks, multithreaded components and applications, and windowless ActiveX controls
Deploy rich, Web-ready components and applications with Dynamic HTML (DHTML) and Microsoft Internet Information Server

An electronic version of this book is available on the companion CD.

A Note Regarding the CD or DVD

The print version of this book ships with a CD or DVD. For those customers purchasing one of the digital formats in which this book is available, we are pleased to offer the CD/DVD content as a free download via O'Reilly Media's Digital Distribution services. To download this content, please visit O'Reilly's web site, search for the title of this book to find its catalog page, and click on the link below the cover image (Examples, Companion Content, or Practice Files). Note that while we provide as much of the media content as we are able via free download, we are sometimes limited by licensing restrictions. Please direct any questions or concerns to booktech@oreilly.com.


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Essential ActionScript 3.0 (Essential) Review

Essential ActionScript 3.0 (Essential)
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Essential ActionScript 3.0 (Essential) ReviewThis review is more of a 'heads-up' for any beginners considering this book. There are many reviews here telling about the book's contents, so I am going to talk about the level of the book instead.
I think it is important to state that this book is in NO WAY aimed or intended for beginners. None of the books in this series are, for that matter. Being fair, and I think this information is important for people even though a bit off topic: O'Reilly RARELY makes beginner level books. What they do make is insanely useful technical books which will tell you more than you probably ever wanted to know about a subject. But they are done, IMHO, very well. Still, when looking at books to buy I think it is important to keep this in mind, particularly if you are a beginner in any topic. Especially because most programming books are rather spendy.
When I bought Moock's first book, I had been using AS for a couple years (starting from Flash 4) and was still a beginner. However, I could manage my way through the very limited scripting options. When Flash 5 opened up the AS language to a full-blown environment, I was excited to get his book. Once it arrived, I was completely overwhelmed and immediately put it away. For about a year. During that time, I found other materials and boned up on my AS, THEN revisited the book. I found it much more useful.
When AS 2 came out, I thought the same thing. Ah-ha! I already know AS, so his book will get me up to speed. Wrong. The stuff which was pretty much lifted from the previous AS 1 book made sense, but I could not grasp what he was saying about the updates and new features in AS 2. Again, I put the book away for a year, found other resources to familiarize myself with, and revisited the book. I was surprised at the wealth of information I learned, but I learned it AFTER reading numerous other sources.
Leading to this book, I completely expect the same. I am buying it because I KNOW it will be a tome well worth the price based on my looking through it at local book sellers. No one, at least that I have read, has the depth of understanding of AS Moock does. He, IMHO, really understands the what and how. And he will tell you EVERYTHING about it. He does not, sadly, possess the 'layman language' to make this a beginner book. It barely makes sense to those well immersed in the topic. BUT, once you get to the level that you can absorb what he is saying, you catapult your Flash skills and usage.
For beginners, definitely start elsewhere. Books by Phillip Kerman or Joey Lott are marvelous entry level books. Both authors have a superior knowledge of Flash AS, but the also possess the ability to talk about it conversationally. A huge help in anyone's learning of a new subject. Flash AS is a huge uphill battle, but one which rewards richly for those who travel the path. I would just hate to have someone not try because they do not understand a book reportedly aimed at developers with 'no prior programming knowledge.'Essential ActionScript 3.0 (Essential) OverviewActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API. Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as "The Colin Moock book."And for good reason: No one is better at turning ActionScript inside out, learning its nuances and capabilities, and then explaining everything in such an accessible way. Colin Moock is not just a talented programmer and technologist; he's also a gifted teacher.Essential ActionScript 3.0 is a radically overhauled update to Essential ActionScript 2.0. True to its roots, the book once again focuses on the core language and object-oriented programming, but also adds a deep look at the centerpiece of Flash Player's new API: display programming. Enjoy hundreds of brand new pages covering exciting new language features, such as the DOM-based event architecture, E4X, and namespaces--all brimming with real-world sample code.The ActionScript 3.0 revolution is here, and Essential ActionScript 3.0's steady hand is waiting to guide you through it.

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Head First Object-Oriented Analysis and Design Review

Head First Object-Oriented Analysis and Design
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Head First Object-Oriented Analysis and Design ReviewI like the Head First series, and even Head Rush, for its innovative and fun approach for introductory software topics. I've had small concerns on all of them but I have never been as ambivalent as I have for this book. I know a big part of this problem was that it was rewritten expeditious (I am still not sure of the reason why) and it shows throughout the book with spelling, logic and code errors.
You can tell that the first chapter was rushed. There are several spelling and programming mistakes. The most egregious is where they ask you to look through some code to find what "FIRST" you change and then they answer that question with a much smaller problem (the main problem was they forgot to add a return statement (pg.5) and they write about the inconsistency of using String based searching). It has also been mentioned by several reviewers of the use of the method name "matches" which only makes sense for regex not for an equals operation. I also did not like the search example (how can you not think of price in a search?). The best part of this chapter is the mantra that should be practiced by many engineers: "Make sure your software does what the customer wants it to do."
The next few chapters are definitely better (though still some spelling mistakes). They are a good read for beginners and intermediate programmers on gathering requirements, change of these requirements and analysis. The ideas are a bit simplistic though it is good to get many programmers used to the idea of UML and use cases and using them to drive requirement gathering and textual analysis. Intermediate and advanced readers familiar with use cases will gain more from reading Alistair Cockburn's "Writing Effective Use Cases" (or will already have read it) and for further UML reading should go with "UML Distilled" by Martin Fowler.
When the book gets back to design I see some problems with the coding. The designer has this bizarre idea of abstracting all properties (under the guise of "encapsulate what varies") into a Map attribute to lessen the amount of subclasses for instruments. While initially this may seem a good idea it gets rid of all type-safe coding (you can now safely assign an instrument type to a backwood for the instrument), you cannot have behavior from the instruments (this is mentioned in the book) and if you put a property with one letter misspelled or capitalized out-of-place you now have a bug, one that you might have trouble finding thereby increasing maintenance costs. Too much flexibility makes the code ambiguous.
After design, the studies get to solving really big problems, architecture, design principles, and iterating and testing. These chapters I enjoyed much more especially the chapter on design principles with the beginning mantra that "Originality is Overrated." This chapter goes over basic principles such as OCP (open-closed principle), DRY (don't repeat yourself), SRP (single responsibility principle) and LSP (Liskov Substitution Principle).
Then the book last chapter (the ooa&d lifecycle) sums the lessons in the book in one large (somewhat contrived but these type of examples always are) program for the Objectville Subway. Then two terse appendixes dealing with ten additional OOA&D topics and OO concepts should make the reader realize that this book is just an introductory sliver of what needs to be learned for a sagacious software acumen.
This book is useful for programmers with a bit of Java (or C#) knowledge who want to get a good overview of OOA&D. This book is useful because it teaches important OO vernacular and a simple holistic approach to iterative development. If the book did not have a "quickly done" feeling, better design and fewer mistakes I would have liked this book more. This book is a good candidate for a second edition. If you want a more thorough explanation of these topics I recommend "The Object Primer" by Scott Ambler as one of my favorite books for a good introduction to OOA&D.
Head First Object-Oriented Analysis and Design Overview"Head First Object Oriented Analysis and Design is a refreshing look at subject of OOAD. What sets this book apart is its focus on learning. The authors have made the content of OOAD accessible and usable for the practitioner." --Ivar Jacobson, Ivar Jacobson Consulting
"I just finished reading HF OOA&D and I loved it! The thing I liked most about this book was its focus on why we do OOA&D-to write great software!" --Kyle Brown, Distinguished Engineer, IBM

"Hidden behind the funny pictures and crazy fonts is a serious, intelligent, extremely well-crafted presentation of OO Analysis and Design. As I read the book, I felt like I was looking over the shoulder of an expert designer who was explaining to me what issues were important at each step, and why." --Edward Sciore,Associate Professor, Computer Science Department, Boston College
Tired of reading Object Oriented Analysis and Design books that only makes sense after you're an expert? You've heard OOA&D can help you write great software every time-software that makes your boss happy, your customers satisfied and gives you more time to do what makes you happy. But how? Head First Object-Oriented Analysis & Design shows you how to analyze, design, and write serious object-oriented software: software that's easy to reuse, maintain, and extend; software that doesn't hurt your head; software that lets you add new features without breaking the old ones. Inside you will learn how to:
Use OO principles like encapsulation and delegation to build applications that are flexible
Apply the Open-Closed Principle (OCP) and the Single Responsibility Principle (SRP) to promote reuse of your code
Leverage the power of design patterns to solve your problems more efficiently
Use UML, use cases, and diagrams to ensure that all stakeholders are communicating clearly to help you deliver the right software that meets everyone's needs.

By exploiting how your brain works, Head First Object-Oriented Analysis & Design compresses the time it takes to learn and retain complex information. Expect to have fun, expect to learn, expect to be writing great software consistently by the time you're finished reading this!


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PHP 5 Objects, Patterns and Practice Review

PHP 5 Objects, Patterns and Practice
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PHP 5 Objects, Patterns and Practice ReviewFact of the matter is that PHP5 is a serious enterprise level development system. This book takes it seriously and presents both practical and architectural material at a level that used to be reserved for J2EE and .NET works. This relatively short book is packed full of well written and insightful content. It stars with the basics of PHP5 OO programming with detail about the mistakes in PHP4 that have now been rectified. That is taken all the way through advanced topics like reflection.
The author then switches gears and gets into the design of object oriented applications. Now that we have the right tools, how we should use them to make better systems, right? UML is covered, and so are design patterns.
The later chapters of the book cover solid software engineering practices, like version control and unit testing, amongst other.
Not only will this book give you new ideas at a coding level, it will also open your mind as an engineer and get you headed in a direction toward architecture and large scale application design.
An excellent book. A must have for any serious PHP developer.PHP 5 Objects, Patterns and Practice OverviewPHP 5 Objects, Patterns, Practice is a practical design and management book. It explains object-oriented programming in PHP 5, the latest version of PHP. This book explores the principles underlying design patterns (principally those patterns collected by the 'Gang of Four') and presents a range of patterns in a PHP context. This book also examines tools and practices that exist which underpin good software design, including unit testing, documentation, version control and automated build.

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A Guide to MATLAB Object-Oriented Programming Review

A Guide to MATLAB Object-Oriented Programming
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A Guide to MATLAB Object-Oriented Programming ReviewI agree with Dimitri. This book was published in 2007, but was written for Matlab 5 to 7.1. Matlab is now on 7.6 and uses a classdef .m file to create a class.
I had created some of my own classes from the Matlab help using classdef command and so was completely confused when I first started looking at the code in this book because it doesn't use classdef. Now I understand my confusion, the book is way out of date.A Guide to MATLAB Object-Oriented Programming OverviewA Guide to MATLAB Object-Oriented Programming is the first book to deliver broad coverage of the documented and undocumented object-oriented features of MATLAB. Unlike the typical approach of other resources, this guide explains why each feature is important, demonstrates how each feature is used, and promotes an understanding of the interactions between features.
Assuming an intermediate level of MATLAB programming knowledge, the book not only concentrates on MATLAB coding techniques but also discusses topics critical to general software development. It introduces fundamentals first before integrating these concepts into example applications. In the first section, the book discusses eight basic functions: constructor, subsref, subsasgn, display, struct, fieldnames, get, and set. Building on the previous section, it explores inheritance topics and presents the Class Wizard, a powerful MATLAB class generation tool. The final section delves into advanced strategies, including containers, static variables, and function fronts.
With more than 20 years of experience designing and implementing object-oriented software, the expert author has developed an accessible and comprehensive book that aids readers in creating effective object-oriented software using MATLAB.

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The Definitive Guide to symfony (Expert's Voice in Open Source) Review

The Definitive Guide to symfony (Expert's Voice in Open Source)
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The Definitive Guide to symfony (Expert's Voice in Open Source) ReviewThe power of this amazing framework is truly revealed after you see how much thought has gone into its planning and documentation. I have been using the Symfony framework for six months with great success, but this book has given me a new perspective on Symfony's capabilities. PHP has been a mainstay in my web design business for almost 10 years, and I've used a number of different libraries and frameworks over the years. But nothing I've tried has come close to Symfony. The framework takes out the drudgery of common tasks like form processing and database/object interactions; and it does it in a way that is highly configurable. This book and framework have made web programming fun again.
Each chapter walks you through an important framework element from installation and setup to advanced features (cache control, plugin development, optimizing applications). It's written by two of the framework's lead developers. I would consider it a must-have for anyone using the Symfony framework.The Definitive Guide to symfony (Expert's Voice in Open Source) OverviewWeb application frameworks are one of the today's hottest topics, presenting developers with proven solutions for building applications faster than ever. Spurred on by the enormous success of Ruby on Rails, frameworks are being built in a variety of other languages, with the bulk of activity surrounding PHP. While numerous framework projects are well under way, none are as mature nor as popular as Symfony (http://www.symfony-project.com/). Bundled with numerous tools for helping document, debug, and test your applications, and developed in a manner encouraging agile development principles, Symfony is sparking the imagination of thousands of developers around the globe.Authored by project and documentation leads Fabien Potencier and François Zaninotto, The Definitive Guide to Symfony serves as a complete guide to all aspects of Symfony. Readers are guided through fundamental concepts such as installation, configuration, and security, followed by thorough discussion of advanced concepts such as scaffolding, routing, caching, and internationalization. Accompanied by hundreds of practical code examples, this book will help readers quickly master rapid application development using this popular framework.

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Beginning C# Objects: From Concepts to Code Review

Beginning C# Objects: From Concepts to Code
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Beginning C# Objects: From Concepts to Code ReviewA monumentally comprehensive explanation of object-oriented programming, instantiated in C#. Barker and Palmer cover all the concepts of OO. But for this to be meaningful to a reader, you have to pick a language in which to express these concepts. They chose C#. In no small way because there are two OO languages in common use: C++ and Java. For each of these, you can easily find several well written books on how to implement OO in them.
Whereas C# is scarcely three years old. Certainly, there are books about it. But the authors have focussed on object modelling and use this, in a top-down fashion, to drive the description of C#'s properties.
If you are already fluent in OO from elsewhere, then you will breeze through the OO ideas here. I daresay that the authors would be the first to state that they invent nothing new in OO concepts here. But if you are new to OO, this book will certainly educate you. Though be prepared to block out a substantial number of days to go through it!Beginning C# Objects: From Concepts to Code OverviewLearning to design objects effectively with C# is the goal of Beginning C# Objects: From Concepts to Code - a comprehensive yet approachable guide to object oriented programming using UML and today's hottest programming language, which is C#. This book is a guide for anyone wanting to learn the C# language, beginning with the basics. It offers example case studies for those already familiar with C# that may prove useful. Presents object terminology and concepts, how to think in terms of objects, an introduction of object modeling, translating an object model into C#, and more. This book is written with programmers and also programming tutorials in mind, and is a natural candidate for academic selection for the teaching of C# and principled object-oriented programming. Time and again, software developers have attempted to master an OO programming language like Java by taking a course in Java, or by reading a book in Java, or by acquiring and using a Java integrated development environment (IDE) tool such as Forte, or Visual Café, or JBuilder, or Power J, or Kawa. However, there is something fundamentally missing: a basic understanding of what objects are all about, and more importantly, knowledge of how to structure a software application from the ground up to make the most of objects.

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PHP Black Book: Comprehensive Problem Solver (Black Book (Paraglyph Press)) Review

PHP Black Book: Comprehensive Problem Solver (Black Book (Paraglyph Press))
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PHP Black Book: Comprehensive Problem Solver (Black Book (Paraglyph Press)) ReviewI read one of the authors articles about PHP and decided
to use PHP instead of ASP. I also decided to buy any book he wrote as the articles are so good. A few chapters on
HTML from another book were enough to start building web pages then I started reading the PHP Black Book. Each chapter seems to be complete so I can pick my way through the chapters I need and skip the ones I do not need. You only need about 5 of the 20 chapters to build a web site with a database and forms.
Windows is covered so I do not need to learn Unix.
MySQL is a useful database that has a whole chapter. I did not know you could use open source software like MySQL on Windows until I read that chapter. The database does what I want so I will skip the chapter on other databases.
Everybody says I need this and that for my web site. All the thises and thats are in the book. He explains SQL, XML, LDAP, IMAP, and and how to draw graphics straight from a web page script. I will use that to make my database results in to pictures.PHP Black Book: Comprehensive Problem Solver (Black Book (Paraglyph Press)) Overview
PHP Black Book is a complete and indispensable reference to the PHP open source scripting language version 4. Embedded in HTML documents, PHP scripts create active server pages. This cross-platform book covers the language syntax, standard library, and integration with various databases including open source databases such as PostreSQL and MySQL. Hundreds of problem solving techniques on PHP programming are provided.


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Object-Oriented Programming Review

Object-Oriented Programming
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Object-Oriented Programming ReviewThis book was my second OO book. I came from C, now, six years after, working all six with c++ ( object oriented mode, of course ) I remember it as the book from I really understand what an object is, what is object orientation, not only a new ADT flavour. After working with this book I started to thinking in objects, not functions.
It was my jump from structural programming to object oriented programming. Perhaps this is one of the best educational books I have ( and I have a lot of OO books )
First time I browsed it I discarded because I only want C++, I didn't want this "strange language" (Smalltalk) wasting book's space. But it force me to "object thinking" more than I suspected.
My next book was Grady Booch's OOAD, my two first foundation books about OO.Object-Oriented Programming Overview The third book in the Coad/Yourdon series on object-oriented programming, thisvolume uses a series of four comprehensive examplesto help readers gradually and gently flip their system-building mind-setinto an object-oriented perspective — how to "object think" and program with the two leading object-oriented programing languages— Smalltalk and C++. Contains an OOPL primer,major examples, language summaries, OO patterns, and extensive sourcecode for the major examples. For programmers.

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Head First Java, 2nd Edition Review

Head First Java, 2nd Edition
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Head First Java, 2nd Edition ReviewWhen I first saw "Head First Java", it reminds me of the colorful "conversational English" books I had when I started to learn English years ago. The casual, humorous books have turned out effective for English language learning. Is that style good for the Java language learners as well? Is this type of books for beginners only?
With those questions in mind, I started to read "Head First Java". Since I consider myself a Java expert (I wrote a Java book myself, after all), I decided that I would NOT read the book from cover to cover. Instead, I would randomly flip through the book for the humorous stories and photos. I figured that if I cannot learn much new about Java from a "beginner" book, I can at least have some fun.
Geez, I was wrong. I was ADDICTED to the book's short stories, annotated code snippets, mock interviews, puzzle games and brain exercises. They are not only entertaining but also informative. It may be a beginner's book but the stuff they cover are definitely deep enough for expert readers as well (e.g. multiple inheritance, polymorphism, inner classes, threads, RMI, ... just to name a few). The best of all is that I can actually remember the things I learned from the book because I associate them with the stories and pictures. I guess it has something to do with the fact that both sides of my brain are active when reading this book: The right side is for the stories and the left side is for the technical and logic stuff.
There are other great Java books (e.g. "Thinking in Java" by Bruce Eckel) in the market. But they are all very serious and require the readers to spend hours to read entire chapters. The great thing about "Head First Java" is that the bite-size code snippets and stories allow me to learn something about Java in my 5-10 minutes spare time, one piece a time.
The overall writing style is casual and enlightened. The presentation style (fonts and placements of graphical elements) fits the content very well. The book covers a wide variety of Java topics including: basic code structure and language syntax, OOP concepts, math and numbers, exception handling, the Swing GUI library, serialization, network, and distributed computing.
Of course, the casual style is not for everyone. I know people who love the re-assuring feeling from "serious" books. But I can re-assure you that Kathy and Bert are authoritative figures in the Java training community. The content is absolutely first class. I highly recommend "Head First Java" for both Java beginners and expert readers.Head First Java, 2nd Edition Overview

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Object-Oriented PHP: Concepts, Techniques, and Code Review

Object-Oriented PHP: Concepts, Techniques, and Code
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Object-Oriented PHP: Concepts, Techniques, and Code ReviewObject-Oriented PHP is really a technical brief that seems to fall short of its own ambitions. It covers PHP 5, most notably the radical switch from prior versions to a full OOP model. Lavin summarizes the reasons for the changes and reviews basic concepts of OOP. He then develops some classes for an application that draws images from a database and displays thumbnail images. In some places the PHP 4 equivalent code is provided for study. Notes on MySQL and PHP Data Objects (PDO) are also included.
It is a terse and sometimes bumpy ride. The book's conversational tone is appropriate for fellow geeks, but I found it more distracting than reassuring. There are some summary apologies, for example, that make the chapters seem like they were transcribed from tape. Rather than go back and match the introductory objectives to the text, a summary or two admits things didn't quite work out as planned. Ok, let's say there was no time to fix it. How does calling attention to it help?
Because the book is so short, the author glosses many concepts, frequently referring to web sites for technical details and tutorials. Once or twice he refers to a well-known author (e.g., Bruce Eckel) to support a complex point. Again while this is appropriate for a peer audience, it also needlessly puts the book out of reach for some readers.
It seems to me the book once had a too-ambitious outline. The back cover states you'll learn to "Incorporate AJAX into your OO PHP code." The coverage on this topic is trivial: an eight-line paragraph that names a website from which to retrieve example code, followed by indicators in subsequent to show where the AJAX reference is. The reader would be right to feel misled.
This book should be useful to the author's PHP peers, but those same readers should understand OOP well beforehand. I doubt a skeptical or demanding reader will like this book. Beginners will almost certainly get lost early and often.Object-Oriented PHP: Concepts, Techniques, and Code Overview
Object-Oriented PHP shows developers how to take advantage of the new object-oriented features of PHP. Working within the context of concrete examples, the book begins with code compatible with PHP 4 and 5, and then focuses on object-orientation in PHP 5. The author's practical approach uses numerous code examples, which will help developers get up to speed with object oriented PHP quickly, and show them how to apply what they learn to everyday situations. All code samples are available for download on the book's companion site.


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