Showing posts with label computer architecture. Show all posts
Showing posts with label computer architecture. Show all posts

Guide to RISC Processors: for Programmers and Engineers Review

Guide to RISC Processors: for Programmers and Engineers
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Guide to RISC Processors: for Programmers and Engineers ReviewEasily the best thing about this book is how it tells you to get a download of a MIPS simulator, which is called SPIM. Half the book then takes you through the MIPS assembly language, with topics that you can code and run on SPIM. Very, very nice. If you've ever done any assembly programming, you'll appreciate immediately the utility of this.
Specifically, if you need to learn MIPS, you can do it here, at minimal cost. More broadly, the MIPS implements many if not all of the key ideas of a RISC approach. So programming MIPS can give you a thorough hands-on understanding of RISC.
But what about the rest of the book? It talks in general terms about the various major RISC families in the marketplace. It describes features common to all of these. The comparative analysis is useful. Of course, aside from MIPS, as explained above, you won't be able to program in those other chips, from this text.Guide to RISC Processors: for Programmers and Engineers OverviewDetails RISC design principles as well as explains the differences between this and other designs.Helps readers acquire hands-on assembly language programming experience

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Computer System Architecture (3rd Edition) Review

Computer System Architecture (3rd Edition)
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Computer System Architecture (3rd Edition) ReviewIt's hard for me to believe this book didn't get good reviews. It's an awesome book that succintly details the design of a CPU. The author uses a hands on approach by showing you how to design a simple CPU from scratch. Even though simple, this CPU has a useable set of instructions (including IO ones), interrupts, and a memory subsytem. RTL is used to convey what is done at each instruction cyle, which is great. For me, this is the first time
I see a practical application of RTL. The book could have been more interesting if it provides an implementation in VHDL, or Verilog, but i guess that's left as an excercise for the reader.Computer System Architecture (3rd Edition) OverviewDealing with computer architecture as well as computer organization anddesign, this fully updated book provides the basic knowledge necessary tounderstand the hardware operation of digital computers. Written to aidelectrical engineers, computer engineers, and computer scientists, thevolume includes: KEY FEATURES: the computer architecture,organization, and design associated with computer hardware • thevarious digital components used in the organization and design of digitalcomputers • detailed steps that a designer must go through in order todesign an elementary basic computer • the organization and architectureof the central processing unit • the organization and architecture ofinput-output and memory • the concept of multiprocessing • two newchapters on pipeline and vector processing • two sections devotedcompletely to the reduced instruction set computer (RISC) • and sampleworked-out problems to clarify topics.

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Advanced Computer Architecture: Parallelism, Scalability, Programmability Review

Advanced Computer Architecture: Parallelism, Scalability, Programmability
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Advanced Computer Architecture: Parallelism, Scalability, Programmability ReviewThis is an excellent book especially for students who want to do Masters in Computer Science & Engineering. Concept of Parallel processing, multistage Unix Kernel etc. are excellent. More detailed discussion on SuperComputer Architecture with diagrams are required.Advanced Computer Architecture: Parallelism, Scalability, Programmability OverviewThis book deals with advanced computer architecture and parallel programming techniques. The material is suitable for use as a textbook in a one-semester graduate or senior course, offered by Computer Science, Computer Engineering, Electrical Engineering, or Industrial Engineering programs.

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The Essentials of Computer Organization And Architecture Review

The Essentials of Computer Organization And Architecture
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The Essentials of Computer Organization And Architecture ReviewAs a teacher, I wasn't too thrilled about yet another computer organization and architecture book. However, this one is different. It is written from a computer science point of view and it aimed at a one semester sequence course. After attending SIGCSE, I was aware of the new Computing Curriculum 2001. This book appears to follow that curriculum, even in the amount of hours recommended per topic.
If you are looking for a computer engineering book, this one probably won't be top on your list. However, the selection of topics for both computer science (and information systems) is perfect. If you are looking for an org/arch reference book, this would be a good candidate.
Strong points: Concise, clear writing style (easy for students to understand); lots of examples; many exercises, at varying levels of difficulty; good breadth for a one course sequence; logical organization; simple "learning" architecture (with simulation software); up-to-date errata (on book web page).
Potential weak points: If you teach more than 2-3 weeks of assembly language programming, you'll have to supplement with a different book; all software is in Java (I don't consider this a weakness, but some people may).The Essentials of Computer Organization And Architecture OverviewThoroughly Revised And Updated, The Essentials Of Computer Organization And Architecture, Second Edition Is A Comprehensive Resource That Addresses All Of The Necessary Organization And Architecture Topics Yet Is Concise Enough To Move Through In A Single Semester.The Text Covers Such Topics As Digital Logic, Data Representation, Machine-Level Language, General Organization, Assembly Language Programming, CPU Organization, Memory Organization, And Input/Output Devices, As Well As A New Chapter On Embedded Systems.Correlated To The ACM-IEEE Computing Curricula Guidelines, The Essentials Of Computer Organization And Architecture Is The Forefront Text For Your Computer Organization And Architecture Course.

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The Art of Assembly Language Review

The Art of Assembly Language
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The Art of Assembly Language ReviewSome of the above reviews have claimed that this book does not teach "real" assembly language, and that it uses 'c'-like wrappers instead of pure assembly instructions. This is a misconception most likely caused by these reviewers lack of knowledge, and/or failure to read the book of which they have submitted a review.
First off, what is Assembly Language? It is an attempt to make the actual machine instructions more readable to us humans, back when I first learned assembly language on the 6502, I programmed using hexademical instructions, so for example, changing the background color on the good old C64 would be:
$a9,$00,$8d,$21,$d0
Now, this isn't exactly readable as far as code goes, so later I got hold of an assembler, and the above code was written as:
lda #$00
sta $d021
This was suddenly alot more readable, and generated exactly the same code. Onwards assemblers have evolved, including things like macros, local labels, etc. HLA is one such evolution, it contains for example alot of control structures to avoid the need of labels, but that does not mean that you have to use them. For readability, it's lot easier for you to make a function call as:
Foo(1,2,3);
But if you really want to, you can write the code yourself,
push 3;
push 2;
push 1;
call Foo;
Still, this is exactly the code that will be generated by the above Foo(1,2,3), so it's really just a matter of taste.
Likewise, the high-level constructs such as IF... THEN works just the same way:
if(eax == 1) then
endif
could be written by yourself as:
cmp eax, 1
jne Label
But again, this is the same code that the high-level construct will generate. There are most likely situations where high-level constructs may generate code that could be written slightly more efficiently by hand, but it's entirely up to the programmer to use them or not. For beginners in assembly they are likely a godsend, and for experienced programmers they are simply an option.
Now, valid criticism towards this book is that the focus on HLA, although helpful, may also confuse the beginners, since it detracts somewhat from the low-level fundamentals that is the basis of assembly programming. For instance, although excellently explained, the way the stack operates could easily drown in the information sea of HLA's STATIC, VAR, READONLY, STORAGE sections described in the chapter beforehand, and make it hard for a beginner to grasp.
That said, the book still covers all basics of assembly language, from system bus to the individual cpu instructions.
And if you actually read the book, rather than firing up the examples directly, you'll have a good grasp of what these high level constructs do, and how to write your own code without using these constructs if you so please. And do not believe the above reviews stating that this is C-programming rather than assembly, if your programs consist of nothing but function calls then yes it will look like a C-program, but if your program actually does something rather than calls, you will use mov, and, or, add, sub, inc, dec, mul, div, shl, etc. like in any other assembly program, and these instructions are explained perfectly within this book.
The reason I don't give this book 5 stars is simply that I feel the focus on HLA should be mentioned in the books title, like "the Art of Assembly Language using HLA", since people using other assemblers will have to wade through alot of HLA specific content of which they have very little, if any interest.The Art of Assembly Language Overview
Assembly is a low-level programming language that's one step above a computer's native machine language. Although assembly language is commonly used for writing device drivers, emulators, and video games, many programmers find its somewhat unfriendly syntax intimidating to learn and use.

Since 1996, Randall Hyde's The Art of Assembly Language has provided a comprehensive, plain-English, and patient introduction to assembly for non-assembly programmers. Hyde's primary teaching tool, High Level Assembler (or HLA), incorporates many of the features found in high-level languages (like C, C++, and Java) to help you quickly grasp basic assembly concepts. HLA lets you write true low-level code while enjoying the benefits of high-level language programming.

As you read The Art of Assembly Language, you'll learn the low-level theory fundamental to computer science and turn that understanding into real, functional code. You'll learn how to:

Edit, compile, and run an HLA program
Declare and use constants, scalar variables, pointers, arrays, structures, unions, and namespaces
Translate arithmetic expressions (integer and floating point)
Convert high-level control structures

This much anticipated second edition of The Art of Assembly Language has been updated to reflect recent changes to HLA and to support Linux, Mac OS X, and FreeBSD. Whether you're new to programming or you have experience with high-level languages, The Art of Assembly Language, 2nd Edition is your essential guide to learning this complex, low-level language.


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