Showing posts with label coding - c sharp. Show all posts
Showing posts with label coding - c sharp. Show all posts

GDI+ Programming: Creating Custom Controls Using C# Review

GDI+ Programming: Creating Custom Controls Using C#
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GDI+ Programming: Creating Custom Controls Using C# ReviewOne of my first .NET ah-hah experiences back in 2001 was creating an .aspx file that I could reference as a graphic (!). The .aspx file received two query parameters which informed it of the file name of the jpg and the width that the returned image was supposed to be. So then in an IMG tag, I would simply put src="ShowPicture.aspx?file=product1343.jpg&width=100" and it would display a thumbnail of that picture 100 pixels wide and proportionally high. This is an excellent way to produce dynamic pictures as well as protect your online photographs (show thumbnails to visitors, full sized pictures to members), and the .NET GDI+ classes are straight-forward and easy to use. Ever since then I have been looking for a book which goes into deeper detail of creating graphics in .NET with the GDI+ classes. Wrox has finally produced this book! In chapters 1 through 10 you get the basics: pens, brushes, texts, fonts, image manipulation, paths, regions and printing. Then in the rest of the book you learn how to make custom controls which create custom graphics (I love books that teach two things at a time -- great for developers who do four things at a time). If you read this book, you will think about graphics differently, namely, as dynamic objects which your application, the user and the environment can manipulate at run time. Very exciting.GDI+ Programming: Creating Custom Controls Using C# OverviewWhether you are using Windows Forms to build rich-clientbusiness applications or the ASP.NET framework to build powerful webapplications or web services, the use of well-designed graphics willgreatly enhance their usability, impact, and visual appeal. This bookprovides a comprehensive guide to the use of GDI+ in .NET applicationsand aims to provide developers with all the information they need tobuild effective custom controls.The opening section of the book investigates the .NET Frameworkclasses that implement GDI+. It covers all of the classes, methods andtechniques needed to create, manipulate, and display precise graphicsin a form, a page being sent to a printer or an image.On this foundation, the second section describes how to design andbuild effective custom controls for use in a businessenvironment. Topics covered include building composite controls,implementing keyboard navigation, and enhancing design-time support.The final section of the book explores the use of GDI+ and ASP.NET tobuild custom controls that can provide reusable, GUI components forweb projects and to deliver customized graphics over the Internet.

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User Interfaces in C#: Windows Forms and Custom Controls Review

User Interfaces in C#: Windows Forms and Custom Controls
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User Interfaces in C#: Windows Forms and Custom Controls ReviewI am very tempted to give this book five stars, which I rarely do. It's that good.
I expected the usual run-through of forms and controls, but this book goes much deeper than that. Several chapters devote themselves to design issues in three-tier applications-- how to move information between a presentation layer and a business layer in an orderly, organized fashion. Since VS.Net is used so often for sloppy database front-ends, good advice has been hard to come by in this area.
So why only four stars? This book appears to be a port of an earler book covering the same issues within the context of VB.Net. That doesn't detract from the quality of its content, but the editors missed a few translations from VB to C#. These misses are pretty minor; for example, VB-style brackets are used on attributes (, instead of [attribute]), and internal classes are described as being preceded by the 'Friend' keyword.
Subject to those minor qualifications, I would recommend this book to anyone who wants to learn how to program WinForms, and to anyone who wants to learn how to design a proper three-tier application in C#>User Interfaces in C#: Windows Forms and Custom Controls Overview
User Interfaces in C#: Windows Forms and Custom Controls goes beyond simply covering the Windows Forms namespaces by combining a careful treatment of the API with a detailed discussion of good user-interface design principles. The combination will show you how to create the next generation of software applications using the .NET Framework. After reading User Interfaces in C#: Windows Forms and Custom Controls, you'll know how to design state-of-the-art application interfaces, as well as how to extend .NET controls, create data-binding strategies, program graphics, and much more.

This book contains the following:
An overview of how to design elegant user interfaces the average user can understand.
A comprehensive examination of the user interface controls and classes in .NET.
Best practices and design tips for coding user interfaces and integrating help


Although this book isn't a reference, it does contain detailed discussions about every user interface element you'll use on a regular basis. But you won't just learn how to use .NET controlsyou'll learn how and why to extend them, with owner-drawn menus, irregularly shaped forms, and custom controls tailored for specific types of data. As a developer, you need to know more than how to add a control to a window. You also need to know how to create an entire use interface framework that's scalable, flexible, and reusable.


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